Shadow can control his DigitalSpline speeds on Digital Circuit and Mad Matrix by holding (A) to speed up or (B) to slow down.Shadow can be told to JumpDash rather than HomingAttack by holding the (L) button before performing a HomingAttack/JumpDash.Shadow can now use the Slide move for as long as the melee (B) or (X) button is held down.Shadow’s Homing Attack homes in much faster and more precise tracking.Checkpoint collision no longer slows down Shadow.Many other miscellaneous annoyances are also addressed. Secret Keys were changed to Red Rings and have been shuffled around here and there.The Secret Door system was reworked into simply being additional pathways instead of one-time useless bonuses. While the game's artificial difficulty (padded story requirements and inflated mission objectives) is minimized, authentic difficulty is enhanced. The secondary goal is to make the game more fun by increasing its challenge and replayability, where appropriate. Making slow elevators / platforms / doors and such much faster.Changing the Expert Mode unlock requirement to unlock after beating Last Story.Lowering the number of endings needed to unlock Last Story.Increasing the available objects for missions.Lowering lengthy mission objective numbers.The primary goal is to make the game less tedious and annoying, both on a short and long term scale. The main features are below, with a more complete changelist being included in the download. Reloaded is for the USA GameCube version, playable via Dolphin emulator (recommended), Nintendont for Wii / Wii U, and Swiss for GameCube. Shadow the Hedgehog: Reloaded is a quality of life and enhancement mod for the original Shadow the Hedgehog.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |